SDL_GetJoystickProductForID3
Get the usb product id of a joystick, if available.
Usage
#include "SDL3/SDL.h"
Uint16 SDL_GetJoystickProductForID(SDL_JoystickID instance_id);
Header file
Defined in SDL3/SDL_joystick.h
Overview
This can be called before any joysticks are opened. If the product ID isn't available this function returns 0.
Function parameters
- instance_id
-
the joystick instance ID.
Return value
( Uint16 ) Returns the USB product ID of the selected joystick. If called with an invalid instance_id, this function returns 0.