SDL_GetJoystickName3
Get the implementation dependent name of a joystick.
Usage
#include "SDL3/SDL.h"
const char * SDL_GetJoystickName(SDL_Joystick *joystick);
Header file
Defined in SDL3/SDL_joystick.h
Function parameters
- joystick
-
the
SDL_Joystick
obtained fromSDL_OpenJoystick().
Return value
Returns the name of the selected joystick. If no name can be found, this function returns NULL; call SDL_GetError () for more information.