SDL_GetGrabbedWindow(3)

SDL_GetGrabbedWindow3

Get the window that currently has an input grab enabled.

Usage

#include "SDL3/SDL.h"

SDL_Window * SDL_GetGrabbedWindow(void);

Header file

Defined in SDL3/SDL_video.h

Return value

( SDL_Window
*) Returns the window if input is grabbed or NULL otherwise.

Thread safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.