SDL_GetGamepadStringForType(3)

SDL_GetGamepadStringForType3

Convert from an sdl_gamepadtype enum to a string.

Usage

#include "SDL3/SDL.h"

const char * SDL_GetGamepadStringForType(SDL_GamepadType type);

Header file

Defined in SDL3/SDL_gamepad.h

Function parameters

type

an enum value for a given SDL_GamepadType .

Return value

Returns a string for the given type, or NULL if an invalid type is specified. The string returned is of the format used by

SDL_Gamepad
mapping strings.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.