SDL_GetGamepadSerial3
Get the serial number of an opened gamepad, if available.
Usage
#include "SDL3/SDL.h"
const char * SDL_GetGamepadSerial(SDL_Gamepad *gamepad);
Header file
Defined in SDL3/SDL_gamepad.h
Overview
Returns the serial number of the gamepad, or NULL if it is not available.
Function parameters
- gamepad
-
the gamepad object to query.
Return value
Returns the serial number, or NULL if unavailable.