SDL_GetGamepadSensorDataRate3
Get the data rate (number of events per second) of a gamepad sensor.
Usage
#include "SDL3/SDL.h"
float SDL_GetGamepadSensorDataRate(SDL_Gamepad *gamepad, SDL_SensorType type);
Header file
Defined in SDL3/SDL_gamepad.h
Function parameters
gamepad
|
the gamepad to query. |
|---|---|
type
|
the type of sensor to query. |
Return value
Returns the data rate, or 0.0f if the data rate is not available.