SDL_GetGamepadPlayerIndexForID3
Get the player index of a gamepad.
Usage
#include "SDL3/SDL.h"
int SDL_GetGamepadPlayerIndexForID(SDL_JoystickID instance_id);
Header file
Defined in SDL3/SDL_gamepad.h
Overview
This can be called before any gamepads are opened.
Function parameters
- instance_id
-
the joystick instance ID.
Return value
Returns the player index of a gamepad, or -1 if it's not available.