SDL_GetGamepadPlayerIndex3
Get the player index of an opened gamepad.
Usage
#include "SDL3/SDL.h"
int SDL_GetGamepadPlayerIndex(SDL_Gamepad *gamepad);
Header file
Defined in SDL3/SDL_gamepad.h
Overview
For XInput gamepads this returns the XInput user index.
Function parameters
- gamepad
-
the gamepad object to query.
Return value
Returns the player index for gamepad, or -1 if it's not available.