SDL_GetGamepadPathForID(3)

SDL_GetGamepadPathForID3

Get the implementation dependent path of a gamepad.

Usage

#include "SDL3/SDL.h"

const char * SDL_GetGamepadPathForID(SDL_JoystickID instance_id);

Header file

Defined in SDL3/SDL_gamepad.h

Overview

This can be called before any gamepads are opened.

Function parameters

instance_id

the joystick instance ID.

Return value

Returns the path of the selected gamepad. If no path can be found, this function returns NULL; call SDL_GetError () for more information.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.