SDL_GetGamepadID(3)

SDL_GetGamepadID3

Get the instance id of an opened gamepad.

Usage

#include "SDL3/SDL.h"

SDL_JoystickID SDL_GetGamepadID(SDL_Gamepad *gamepad);

Header file

Defined in SDL3/SDL_gamepad.h

Function parameters

gamepad

a gamepad identifier previously returned by SDL_OpenGamepad ().

Return value

( SDL_JoystickID ) Returns the instance ID of the specified gamepad on success or 0 on failure; call SDL_GetError () for more information.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.