SDL_GetGamepadID3
Get the instance id of an opened gamepad.
Usage
#include "SDL3/SDL.h"
SDL_JoystickID SDL_GetGamepadID(SDL_Gamepad *gamepad);
Header file
Defined in SDL3/SDL_gamepad.h
Function parameters
- gamepad
-
a gamepad identifier previously returned by
SDL_OpenGamepad().
Return value
( SDL_JoystickID ) Returns the instance ID of the specified gamepad on success or 0 on failure; call SDL_GetError () for more information.