SDL_GetGamepadGUIDForID3
Get the implementation-dependent guid of a gamepad.
Usage
#include "SDL3/SDL.h"
SDL_GUID SDL_GetGamepadGUIDForID(SDL_JoystickID instance_id);
Header file
Defined in SDL3/SDL_gamepad.h
Overview
This can be called before any gamepads are opened.
Function parameters
- instance_id
-
the joystick instance ID.
Return value
( SDL_GUID ) Returns the GUID of the selected gamepad. If called on an invalid index, this function returns a zero GUID.