SDL_GetGamepadAppleSFSymbolsNameForAxis3
Return the sfsymbolsname for a given axis on a gamepad on apple platforms.
Usage
#include "SDL3/SDL.h"
const char * SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);
Header file
Defined in SDL3/SDL_gamepad.h
Function parameters
gamepad
|
the gamepad to query. |
|---|---|
axis
|
an axis on the gamepad. |
Return value
Returns the sfSymbolsName or NULL if the name can't be found.