SDL_GetGPUSwapchainTextureFormat(3)

SDL_GetGPUSwapchainTextureFormat3

Obtains the texture format of the swapchain for the given window.

Usage

#include "SDL3/SDL.h"

SDL_GPUTextureFormat SDL_GetGPUSwapchainTextureFormat( SDL_GPUDevice *device, SDL_Window *window);

Header file

Defined in SDL3/SDL_gpu.h

Overview

Note that this format can change if the swapchain parameters change.

Function parameters

device

a GPU context.

window

an SDL_Window
that has been claimed.

Return value

( SDL_GPUTextureFormat ) Returns the texture format of the swapchain.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.