SDL_GetDisplayBounds3
Get the desktop area represented by a display.
Usage
#include "SDL3/SDL.h"
bool SDL_GetDisplayBounds(SDL_DisplayID displayID, SDL_Rect *rect);
Header file
Defined in SDL3/SDL_video.h
Overview
The primary display is often located at (0,0), but may be placed at a different location depending on monitor layout.
Function parameters
displayID
|
the instance ID of the display to query. |
|---|---|
rect
|
the |
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread safety
This function should only be called on the main thread.