SDL_GamepadHasButton3
Query whether a gamepad has a given button.
Usage
#include "SDL3/SDL.h"
bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
Header file
Defined in SDL3/SDL_gamepad.h
Overview
This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL has about the physical device.
Function parameters
gamepad
|
a gamepad. |
|---|---|
button
|
a button enum value (an |
Return value
Returns true if the gamepad has this button, false otherwise.