SDL_GamepadHasButton(3)

SDL_GamepadHasButton3

Query whether a gamepad has a given button.

Usage

#include "SDL3/SDL.h"

bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

Header file

Defined in SDL3/SDL_gamepad.h

Overview

This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL has about the physical device.

Function parameters

gamepad

a gamepad.

button

a button enum value (an SDL_GamepadButton
value).

Return value

Returns true if the gamepad has this button, false otherwise.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.