SDL_GamepadHasAxis3
Query whether a gamepad has a given axis.
Usage
#include "SDL3/SDL.h"
bool SDL_GamepadHasAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);
Header file
Defined in SDL3/SDL_gamepad.h
Overview
This merely reports whether the gamepad's mapping defined this axis, as that is all the information SDL has about the physical device.
Function parameters
gamepad
|
a gamepad. |
|---|---|
axis
|
an axis enum value (an |
Return value
Returns true if the gamepad has this axis, false otherwise.