SDL_GPUTransferBufferLocation3type
A structure specifying a location in a transfer buffer.
Usage
#include "SDL3/SDL.h"
typedef struct SDL_GPUTransferBufferLocation { SDL_GPUTransferBuffer *transfer_buffer; /**< The transfer buffer used in the transfer operation. */ Uint32 offset; /**< The starting byte of the buffer data in the transfer buffer. */ } SDL_GPUTransferBufferLocation;
Header file
Defined in SDL3/SDL_gpu.h
Overview
Used when transferring buffer data to or from a transfer buffer.