SDL_GPUTextureType(3type)

SDL_GPUTextureType3type

Specifies the type of a texture.

Usage

#include "SDL3/SDL.h"

typedef enum SDL_GPUTextureType { SDL_GPU_TEXTURETYPE_2D, /**< The texture is a 2-dimensional image. */ SDL_GPU_TEXTURETYPE_2D_ARRAY, /**< The texture is a 2-dimensional array image. */ SDL_GPU_TEXTURETYPE_3D, /**< The texture is a 3-dimensional image. */ SDL_GPU_TEXTURETYPE_CUBE, /**< The texture is a cube image. */ SDL_GPU_TEXTURETYPE_CUBE_ARRAY /**< The texture is a cube array image. */ } SDL_GPUTextureType;

Header file

Defined in SDL3/SDL_gpu.h

Availability

This enum is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.