SDL_GPUSupportsShaderFormats(3)

SDL_GPUSupportsShaderFormats3

Checks for gpu runtime support.

Usage

#include "SDL3/SDL.h"

bool SDL_GPUSupportsShaderFormats( SDL_GPUShaderFormat format_flags, const char *name);

Header file

Defined in SDL3/SDL_gpu.h

Function parameters

format_flags

a bitflag indicating which shader formats the app is able to provide.

name

the preferred GPU driver, or NULL to let SDL pick the optimal driver.

Return value

Returns true if supported, false otherwise.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.