SDL_GPUStencilOpState(3type)

SDL_GPUStencilOpState3type

A structure specifying the stencil operation state of a graphics pipeline.

Usage

#include "SDL3/SDL.h"

typedef struct SDL_GPUStencilOpState { SDL_GPUStencilOp fail_op; /**< The action performed on samples that fail the stencil test. */ SDL_GPUStencilOp pass_op; /**< The action performed on samples that pass the depth and stencil tests. */ SDL_GPUStencilOp depth_fail_op; /**< The action performed on samples that pass the stencil test and fail the depth test. */ SDL_GPUCompareOp compare_op; /**< The comparison operator used in the stencil test. */ } SDL_GPUStencilOpState;

Header file

Defined in SDL3/SDL_gpu.h

Availability

This struct is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.