SDL_GPUComputePass3type
An opaque handle representing a compute pass.
Usage
#include "SDL3/SDL.h"
typedef struct SDL_GPUComputePass SDL_GPUComputePass;
Header file
Defined in SDL3/SDL_gpu.h
Overview
This handle is transient and should not be held or referenced after
SDL_EndGPUComputePass
is called.