SDL_GL_GetCurrentContext(3)

SDL_GL_GetCurrentContext3

Get the currently active opengl context.

Usage

#include "SDL3/SDL.h"

SDL_GLContext SDL_GL_GetCurrentContext(void);

Header file

Defined in SDL3/SDL_video.h

Return value

( SDL_GLContext ) Returns the currently active OpenGL context or NULL on failure; call SDL_GetError () for more information.

Thread safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.