SDL_GLProfile3type
Possible values to be set for the sdl_gl_context_profile_mask attribute.
Usage
#include "SDL3/SDL.h"
typedef Uint32 SDL_GLProfile; #define SDL_GL_CONTEXT_PROFILE_CORE 0x0001 /**< OpenGL Core Profile context */ #define SDL_GL_CONTEXT_PROFILE_COMPATIBILITY 0x0002 /**< OpenGL Compatibility Profile context */ #define SDL_GL_CONTEXT_PROFILE_ES 0x0004 /**< GLX_CONTEXT_ES2_PROFILE_BIT_EXT */
Header file
Defined in SDL3/SDL_video.h