SDL_Finger3type
Data about a single finger in a multitouch event.
Usage
#include "SDL3/SDL.h"
typedef struct SDL_Finger { SDL_FingerID id; /**< the finger ID */ float x; /**< the x-axis location of the touch event, normalized (0...1) */ float y; /**< the y-axis location of the touch event, normalized (0...1) */ float pressure; /**< the quantity of pressure applied, normalized (0...1) */ } SDL_Finger;
Header file
Defined in SDL3/SDL_touch.h
Overview
Each touch event is a collection of fingers that are simultaneously in contact with the touch device (so a "touch" can be a "multitouch," in reality), and this struct reports details of the specific fingers.