SDL_DuplicateSurface3
Creates a new surface identical to the existing surface.
Usage
#include "SDL3/SDL.h"
SDL_Surface * SDL_DuplicateSurface(SDL_Surface *surface);
Header file
Defined in SDL3/SDL_surface.h
Overview
If the original surface has alternate images, the new surface will have a reference to them as well.
The returned surface should be freed with
SDL_DestroySurface ().
Function parameters
- surface
-
the surface to duplicate.
Return value
( SDL_Surface
*) Returns a copy of the surface or NULL on failure; call SDL_GetError () for more information.
Thread safety
This function is not thread safe.