SDL_DestroyWindowSurface3
Destroy the surface associated with the window.
Usage
#include "SDL3/SDL.h"
bool SDL_DestroyWindowSurface(SDL_Window *window);
Header file
Defined in SDL3/SDL_video.h
Function parameters
- window
-
the window to update.
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread safety
This function should only be called on the main thread.