SDL_CreateSoftwareRenderer3
Create a 2d software rendering context for a surface.
Usage
#include "SDL3/SDL.h"
SDL_Renderer * SDL_CreateSoftwareRenderer(SDL_Surface *surface);
Header file
Defined in SDL3/SDL_render.h
Overview
Two other API which can be used to create SDL_Renderer :
SDL_CreateRenderer () and
SDL_CreateWindowAndRenderer (). These can _also_ create a software renderer, but they are intended to be used with an
SDL_Window
as the final destination and not an
SDL_Surface .
Function parameters
- surface
-
the
SDL_Surface
structure representing the surface where rendering is done.
Return value
( SDL_Renderer
*) Returns a valid rendering context or NULL if there was an error; call SDL_GetError () for more information.
Thread safety
This function should only be called on the main thread.