SDL_CloseAudioDevice3
Close a previously-opened audio device.
Usage
#include "SDL3/SDL.h"
void SDL_CloseAudioDevice(SDL_AudioDeviceID devid);
Header file
Defined in SDL3/SDL_audio.h
Overview
The application should close open audio devices once they are no longer needed.
This function may block briefly while pending audio data is played by the hardware, so that applications don't drop the last buffer of data they supplied if terminating immediately afterwards.
Function parameters
- devid
-
an audio device id previously returned by
SDL_OpenAudioDevice().
Thread safety
It is safe to call this function from any thread.