SDL_CameraSpec3type
The details of an output format for a camera device.
Usage
#include "SDL3/SDL.h"
typedef struct SDL_CameraSpec { SDL_PixelFormat format; /**< Frame format */ SDL_Colorspace colorspace; /**< Frame colorspace */ int width; /**< Frame width */ int height; /**< Frame height */ int framerate_numerator; /**< Frame rate numerator ((num / denom) == FPS, (denom / num) == duration in seconds) */ int framerate_denominator; /**< Frame rate demoninator ((num / denom) == FPS, (denom / num) == duration in seconds) */ } SDL_CameraSpec;
Header file
Defined in SDL3/SDL_camera.h
Overview
Cameras often support multiple formats; each one will be encapsulated in this struct.