SDL_BlitGPUTexture(3)

SDL_BlitGPUTexture3

Blits from a source texture region to a destination texture region.

Usage

#include "SDL3/SDL.h"

void SDL_BlitGPUTexture( SDL_GPUCommandBuffer *command_buffer, const SDL_GPUBlitInfo *info);

Header file

Defined in SDL3/SDL_gpu.h

Overview

This function must not be called inside of any pass.

Function parameters

command_buffer

a command buffer.

info

the blit info struct containing the blit parameters.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.