SDL_AUDIO_MASK_FLOAT3
Mask of bits in an sdl_audioformat that contain the floating point flag.
Usage
#include "SDL3/SDL.h"
#define SDL_AUDIO_MASK_FLOAT (1u<<8)
Header file
Defined in SDL3/SDL_audio.h
Overview
Generally one should use SDL_AUDIO_ISFLOAT
instead of this macro directly.