SDL_AUDIO_FRAMESIZE3
Calculate the size of each audio frame (in bytes) from an sdl_audiospec .
Usage
#include "SDL3/SDL.h"
#define SDL_AUDIO_FRAMESIZE(x) (SDL_AUDIO_BYTESIZE((x).format) * (x).channels)
Header file
Defined in SDL3/SDL_audio.h
Overview
This reports on the size of an audio sample frame: stereo Sint16
data (2 channels of 2 bytes each) would be 4 bytes per frame, for example.
Return value
Returns the number of bytes used per sample frame.
Thread safety
It is safe to call this macro from any thread.