RGB_MAP3alleg
Stores an rgb map to accelerate conversions. allegro game programming library.
Usage
#include <allegro.h>
typedef struct RGB_MAP
Overview
unsigned char data[32][32][32];
Read chapter "Converting between color formats" for a description on how to obtain/use this structure.
Releases
4 releases since Debian 3.1 (Sarge); the text changed 2 times.