POLYTYPE_ATEX_MASK(3alleg)

POLYTYPE_ATEX_MASK3alleg

Polygon rendering mode type allegro game programming library.

Usage

#include <allegro.h>

#define POLYTYPE_ATEX_MASK

#define POLYTYPE_PTEX_MASK

Overview

Like POLYTYPE_ATEX and POLYTYPE_PTEX, but zero texture map pixels are skipped, allowing parts of the texture map to be transparent.

Releases

3 releases since Debian 4.0 (Etch); the text changed 1 time.

  1. 4.0
  2. 5.0–6.0

From liballegro-doc 2:4.2.2-2.2 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.