POLYTYPE_ATEX_LIT(3alleg)

POLYTYPE_ATEX_LIT3alleg

Polygon rendering mode type allegro game programming library.

Usage

#include <allegro.h>

#define POLYTYPE_ATEX_LIT

#define POLYTYPE_PTEX_LIT

Overview

Like POLYTYPE_ATEX and POLYTYPE_PTEX, but the global color_map table (for 256-color modes) or blender function (for non-MMX truecolor modes) is used to blend the texture with a light level taken from the `c' value in the vertex structure. This must only be used after you have set up the color mapping table or blender functions!

Releases

3 releases since Debian 4.0 (Etch); the text changed 1 time.

  1. 4.0
  2. 5.0–6.0

From liballegro-doc 2:4.2.2-2.2 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.