Curses::UI::Dialog::Question3pm
Pose a simple question to the user
Usage
use Curses::UI;my $cui = new Curses::UI;my $win = $cui->add('window_id', 'Window');# The hard way.# -------------my $dialog = $win->add('mydialog', 'Dialog::Question',-question => 'How super awesome are you?');$dialog->modalfocus;$win->delete('mydialog');# The easy way (see Curses::UI documentation).# --------------------------------------------my $value = $cui->question(-question => 'How super awesome are you?');# or evenmy $awesomeness = $cui->question('How super awesome are you?');
Class hierarchy
Curses::UI::Widget|+----Curses::UI::Container|+----Curses::UI::Window|+----Curses::UI::Dialog::Question
Overview
Curses::UI::Dialog::Question is a basic question dialog. This type of dialog has a message on it, a TextEntry answer box, and one or more buttons. It can be used to have a user enter some answer in response to a question.
See exampes/demo-widgets in the distribution for a short demo.
Options
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-title< TEXT >Set the title of the dialog window to TEXT.
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-question< TEXT >This option sets the question to show to TEXT. The text may contain newline (\n) characters.
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-buttons< ARRAYREF >
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-selected< INDEX >
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-buttonalignment< VALUE >These options sets the buttons that have to be used. For an explanation of these options, see the Curses::UI::Buttonbox documentation.
Methods
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new( HASH )
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layout( )
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draw( BOOLEAN )
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focus( )These are standard methods. See Curses::UI::Container for an explanation of these.
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get( )This method will call
geton the TextEntry object of the dialog and return its returnvalue. See Curses::UI::TextEntry for more information on this. If the cancel button was pressed, the return value will be undef.
Releases
12 releases since Debian 3.1 (Sarge); the text changed 6 times.