COLOR_MAP3alleg
Stores a color map to accelerate drawing. allegro game programming library.
Usage
#include <allegro.h>
typedef struct COLOR_MAP
Overview
unsigned char data[PAL_SIZE][PAL_SIZE];
Read chapter "Transparency and patterned drawing", section "256-color transparency" for a description on how to obtain/use this structure.
Releases
4 releases since Debian 3.1 (Sarge); the text changed 2 times.