ALLEGRO_VERTEX(3)

ALLEGRO_VERTEX3

Allegro 5 api

Usage

#include <allegro5/allegro_primitives.h>
typedef struct ALLEGRO_VERTEX ALLEGRO_VERTEX;

Overview

Defines the generic vertex type, with a 3D position, color and texture coordinates for a single texture. Note that at this time, the software driver for this addon cannot render 3D primitives. If you want a 2D only primitive, set z to 0. Note that you must initialize all members of this struct when you’re using it. One exception to this rule are the u and v variables which can be left uninitialized when you are not using textures.

Fields:

•

x, y, z - Position of the vertex (float)

•

u, v - Texture coordinates measured in pixels (float)

•

color - ALLEGRO_COLOR(3) structure, storing the color of the vertex

From allegro 5.2.11.3-2 in Arch Linux 2026-11-01. Parsed by carta from the page's man source.