ACE_Token_Name(3)

ACE_Token_Name3

Allows token_manger to identify tokens.

Usage

#include <ace/Local_Tokens.h>
class ACE_Token_Name
{
  public:
    ACE_Token_Name (const ASYS_TCHAR *token_name = 0);
    ACE_Token_Name (const ACE_Token_Name &rhs);
    virtual ~ACE_Token_Name (void);
    void operator= (const ACE_Token_Name &rhs);
    int operator== (const ACE_Token_Name &rhs) const;
    const ASYS_TCHAR *name (void) const;
    void name (const ASYS_TCHAR *new_name);
    void dump (void) const;
  private:
    ASYS_TCHAR token_name_[ACE_MAXTOKENNAMELEN];
};

Overview

This file contains definitions for the following classes:

public:
7. ACE_Token_Proxy
8. ACE_Null_Token : public ACE_Token_Proxy
9. ACE_Local_Mutex : public ACE_Token_Proxy
*. ACE_Local_RLock : public ACE_Local_Mutex
&. ACE_Local_WLock : public ACE_Local_Mutex private:
1. ACE_TOKEN_CONST
3. ACE_TPQ_Entry
b. ACE_TSS_TPQ_Entry
c. ACE_TPQ_Iterator
4. ACE_Token_Proxy_Queue
5. ACE_Tokens
6. ACE_Mutex_Token : public ACE_Tokens
12. ACE_RW_Token : public ACE_Tokens
a. ACE_Token_Name

Note that the locking classes defined in this file are *not*
intended to be used as general-purpose synchronization
mechanisms, such as mutexes or semaphores. Instead, you should
use the ACE_Recursive_Thread_Mutex, ACE_Thread_Mutex,
ACE_Thread_Semaphore, etc., that are defined in
$ACE_ROOT/ace/Synch.h and $ACE_ROOT/ace/Synch_T.h or the
ACE_Token that's defined in $ACE_ROOT/ace/Token.h.

Public members

ACE_Token_Name (const ASYS_TCHAR *token_name = 0);

Construction.

ACE_Token_Name (const ACE_Token_Name &rhs);

Copy construction.

virtual ~ACE_Token_Name (void);

Death.

void operator= (const ACE_Token_Name &rhs);

Copy.

int operator== (const ACE_Token_Name &rhs) const;

Comparison.

const ASYS_TCHAR *name (void) const;

Token name.

void name (const ASYS_TCHAR *new_name);

Token name.

void dump (void) const;

Dump the state of the class.

Private members

ASYS_TCHAR token_name_[ACE_MAXTOKENNAMELEN];

Name of the token.

Library

ace