SYNOPSIS

rubikblocks [-display host:display.screen] [-visual visual] [-window] [-root] [-install] [-delay microseconds] [-texture] [-no-texture] [-mono] [-wireframe] [-spin] [-no-spin] [-wander] [-no-wander] [-randomize] [-no-randomize] [-spinspeed number] [-rotspeed number] [-wanderspeed number] [-wait number] [-cubesize number] [-fps]

DESCRIPTION

This program animates a puzzle called Rubik's Mirror Blocks. The moves are chosen randomly.

OPTIONS

rubikblocks accepts the following options:

-window

Draw on a newly-created window. This is the default.

-root

Draw on the root window.

-install

Install a private colormap for the window.

-visual visual

Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

-delay microseconds

How long to pause between frames. Default is 20000, or 0.02 second.

-texture

Use texture maps. This is the default.

-no-texture

Use solid colors. Looks a bit weird.

-mono

Disable both texture maps and colors. Ditto.

-wireframe

Only draw outlines. Outlines of each piece, not only the whole object, are drawn.

-spin

Spin the whole object around X, Y and Z axes. This is the default.

-no-spin

Do not spin, stay in the same tilt all the time.

-wander

Move the object around the screen. This is the default.

-no-wander

Keep the object centered on the screen.

-randomize

Shuffle the puzzle randomly at startup. This is the default.

-no-randomize

Do not shuffle at startup, begin at the shape of cube.

-spinspeed number

The relative speed of spinning. Default is 1.0.

-rotspeed number

The relative speed of the moves. Default is 3.0. Setting to \(<= 0.0 makes the object stay at one configuration.

-wanderspeed number

The relative speed of wandering around the screen. Default is 0.02.

-wait number

How long to stay at final position after each move. The meaning of the argument is again relative. Default is 40.0.

-cubesize number

Size of the object. Value of 3.0 fills roughly all the screen.

-fps

Display the current frame rate, CPU load, and polygon count.

ENVIRONMENT

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

RELATED TO rubikblocks…

COPYRIGHT

Copyright © 2009 by Vasek Potocek. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.

AUTHOR

Vasek Potocek <[email protected]>, 04-Feb-09.