SYNOPSIS

pyro [-display host:display.screen] [-foreground color] [-background color] [-window] [-root] [-mono] [-install] [-visual visual] [-count integer] [-frequency integer] [-scatter integer] [-fps]

DESCRIPTION

The pyro program simulates fireworks, in a way similar to a Macintosh program of the same name.

OPTIONS

pyro accepts the following options:

-window

Draw on a newly-created window. This is the default.

-root

Draw on the root window.

-mono

If on a color display, pretend we're on a monochrome display.

-install

Install a private colormap for the window.

-visual visual

Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

-count integer

How many particles should be allowed on the screen at once. Default 600.

-frequency integer

How often new missiles should launch. Default 30.

-scatter integer

How many particles should appear when a missile explodes. Default 100. The actual number used is between N and N+(N/2).

-fps

Display the current frame rate and CPU load.

ENVIRONMENT

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

RELATED TO pyro…

COPYRIGHT

Copyright © 1992 by Jamie Zawinski. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.

AUTHOR

Jamie Zawinski <[email protected]>, 13-aug-92.