Rotating spinning color-cycling things
lockward [-display displayspec] [-root] [-window] [-visual arg] [-window-id arg] [-delay usec] [-pair] [-fps] [-blink | -no-blink] [-rotateidle-min msec] [-rotateidle-max msec] [-blinkidle-min msec] [-blinkidle-max msec] [-blinkdwell-min msec] [-blinkdwell-max msec]
lockward draws a spinning, rotating set of notched wheels overlaid with some flashing effects, using OpenGL. It's a sort of cross between the wards in a combination lock and those old information displays that animated via polarized light.
-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the ID number (decimal or hex) of a specific visual.
-window
Draw on a newly-created window (default).
-root
Draw on the root window.
-delay microseconds
Per-frame delay, in microseconds. Default: 20000 (50 frames/sec).
-blink | -no-blink
Enables/disables the blinking effects. Default: Enabled.
-fps
Display the current frame rate, CPU load, and polygon count.
-rotateidle-min milliseconds
-rotateidle-max milliseconds
The minimum and maximum time each spinner will sit idle, in milliseconds. Defaults: Min 1000, max 6000.
-blinkidle-min milliseconds
-blinkidle-max milliseconds
The minimum and maximum time between blinking effects, in milliseconds. Defaults: Min 1000, max 9000.
-blinkdwell-min milliseconds
-blinkdwell-max milliseconds
The minimum and maximum dwell time for the blinking effects, in milliseconds. This affects how quickly the blinks actually happen. Defaults: Min 100, max 600.
DISPLAY
Default host and display number.
XENVIRONMENT
Name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
X(1), xscreensaver(1)
Leo L. Schwab <[email protected]>