SYNOPSIS

lockward [-display displayspec] [-root] [-window] [-visual arg] [-window-id arg] [-delay usec] [-pair] [-fps] [-blink | -no-blink] [-rotateidle-min msec] [-rotateidle-max msec] [-blinkidle-min msec] [-blinkidle-max msec] [-blinkdwell-min msec] [-blinkdwell-max msec]

DESCRIPTION

lockward draws a spinning, rotating set of notched wheels overlaid with some flashing effects, using OpenGL. It's a sort of cross between the wards in a combination lock and those old information displays that animated via polarized light.

OPTIONS

-visual visual

Specify which visual to use. Legal values are the name of a visual class, or the ID number (decimal or hex) of a specific visual.

-window

Draw on a newly-created window (default).

-root

Draw on the root window.

-delay microseconds

Per-frame delay, in microseconds. Default: 20000 (50 frames/sec).

-blink | -no-blink

Enables/disables the blinking effects. Default: Enabled.

-fps

Display the current frame rate, CPU load, and polygon count.

-rotateidle-min milliseconds

-rotateidle-max milliseconds

The minimum and maximum time each spinner will sit idle, in milliseconds. Defaults: Min 1000, max 6000.

-blinkidle-min milliseconds

-blinkidle-max milliseconds

The minimum and maximum time between blinking effects, in milliseconds. Defaults: Min 1000, max 9000.

-blinkdwell-min milliseconds

-blinkdwell-max milliseconds

The minimum and maximum dwell time for the blinking effects, in milliseconds. This affects how quickly the blinks actually happen. Defaults: Min 100, max 600.

ENVIRONMENT

DISPLAY

Default host and display number.

XENVIRONMENT

Name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

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AUTHORS

Leo L. Schwab <[email protected]>