SYNOPSIS

lament [-display host:display.screen] [-window] [-root] [-install] [-visual visual] [-delay microseconds] [-fps] [-texture] [-no-texture] [-wireframe]

DESCRIPTION

The lament program draws an animation of a particular puzzle box repeatedly solving itself.

OPTIONS

lament accepts the following options:

-window

Draw on a newly-created window. This is the default.

-root

Draw on the root window.

-install

Install a private colormap for the window.

-visual visual

Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

-texture

Use texture maps. This is the default.

-no-texture

Do not use texture maps. This is boring and wrong.

-wireframe

Only draw outlines.

-delay microseconds

How long to pause between frames. Default is 20000, or 0.02 second.

-fps

Display the current frame rate, CPU load, and polygon count.

ENVIRONMENT

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

BUGS

This hack is glacially slow on machines lacking hardware texture support.

Occasionally opens doors, admitting theologians of the Order of the Gash.

RELATED TO lament…

COPYRIGHT

Copyright © 1998 by Jamie Zawinski. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.

AUTHOR

Jamie Zawinski <[email protected]>, 25-Jul-98.