SYNOPSIS

bouncingcow [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-speed number] [-count number] [-texture filename] [-wireframe] [-fps]

DESCRIPTION

It's very silly.

OPTIONS

-visual visual

Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

-window

Draw on a newly-created window. This is the default.

-root

Draw on the root window.

-delay number

Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.).

-speed number

How fast the cow bounces. Larger for faster. Default: 1.0.

-count number

How many cows! Default 1.

-texture filename

An image file to paint on the cow's hide.

Note that on most systems, GL textures must have dimensions that are a power of two.

-wireframe

Render in wireframe instead of solid.

-fps

Display the current frame rate, CPU load, and polygon count.

ENVIRONMENT

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

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COPYRIGHT

Copyright © 2003 by Jamie Zawinski. Moo. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. Moo. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. Moo.

AUTHOR

Jamie Zawinski <[email protected]>