See external documentation: wxsashwindow.
See external documentation: wxSashWindow.
This class is derived (and can use functions) from:
wxWindow
wxEvtHandler
wxSashWindow():
An object reference, The representation is internal and can be changed without notice. It can't be used for comparsion stored on disc or distributed for use on other nodes.
new() -> wxSashWindow()
See external documentation.
new(Parent) -> wxSashWindow()
Types:
Parent = wxWindow() (see module wxWindow)
Equivalent to new(Parent, []).
new(Parent, Option::[Option]) -> wxSashWindow()
Types:
Parent = wxWindow() (see module wxWindow)
Option = {id, integer()} | {pos, {X::integer(), Y::integer()}} | {size, {W::integer(), H::integer()}} | {style, integer()}
See external documentation.
getSashVisible(This, Edge) -> boolean()
Types:
This = wxSashWindow()
Edge = wx_enum() (see module wx)
See external documentation.
Edge = ?wxSASH_TOP | ?wxSASH_RIGHT | ?wxSASH_BOTTOM | ?wxSASH_LEFT | ?wxSASH_NONE
getMaximumSizeX(This) -> integer()
Types:
This = wxSashWindow()
See external documentation.
getMaximumSizeY(This) -> integer()
Types:
This = wxSashWindow()
See external documentation.
getMinimumSizeX(This) -> integer()
Types:
This = wxSashWindow()
See external documentation.
getMinimumSizeY(This) -> integer()
Types:
This = wxSashWindow()
See external documentation.
setMaximumSizeX(This, Max) -> ok
Types:
This = wxSashWindow()
Max = integer()
See external documentation.
setMaximumSizeY(This, Max) -> ok
Types:
This = wxSashWindow()
Max = integer()
See external documentation.
setMinimumSizeX(This, Min) -> ok
Types:
This = wxSashWindow()
Min = integer()
See external documentation.
setMinimumSizeY(This, Min) -> ok
Types:
This = wxSashWindow()
Min = integer()
See external documentation.
setSashVisible(This, Edge, Sash) -> ok
Types:
This = wxSashWindow()
Edge = wx_enum() (see module wx)
Sash = boolean()
See external documentation.
Edge = ?wxSASH_TOP | ?wxSASH_RIGHT | ?wxSASH_BOTTOM | ?wxSASH_LEFT | ?wxSASH_NONE
destroy(This::wxSashWindow()) -> ok
Destroys this object, do not use object again
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