See external documentation: wxregion.
See external documentation: wxRegion.
wxRegion():
An object reference, The representation is internal and can be changed without notice. It can't be used for comparsion stored on disc or distributed for use on other nodes.
new() -> wxRegion()
See external documentation.
new(Bmp) -> wxRegion()
Types:
Bmp = wxBitmap() (see module wxBitmap)
See external documentation.
Also:
new(Rect) -> wxRegion() when
Rect::{X::integer(), Y::integer(), W::integer(), H::integer()}.
new(TopLeft, BottomRight) -> wxRegion()
Types:
TopLeft = {X::integer(), Y::integer()}
BottomRight = {X::integer(), Y::integer()}
See external documentation.
new(X, Y, W, H) -> wxRegion()
Types:
X = integer()
Y = integer()
W = integer()
H = integer()
See external documentation.
clear(This) -> ok
Types:
This = wxRegion()
See external documentation.
contains(This, Pt) -> wx_enum() (see module wx)
Types:
This = wxRegion()
Pt = {X::integer(), Y::integer()}
See external documentation.
Also:
contains(This, Rect) -> wx:wx_enum() when
This::wxRegion(), Rect::{X::integer(), Y::integer(), W::integer(), H::integer()}.
Res = ?wxOutRegion | ?wxPartRegion | ?wxInRegion
contains(This, X, Y) -> wx_enum() (see module wx)
Types:
This = wxRegion()
X = integer()
Y = integer()
See external documentation.
Res = ?wxOutRegion | ?wxPartRegion | ?wxInRegion
contains(This, X, Y, W, H) -> wx_enum() (see module wx)
Types:
This = wxRegion()
X = integer()
Y = integer()
W = integer()
H = integer()
See external documentation.
Res = ?wxOutRegion | ?wxPartRegion | ?wxInRegion
convertToBitmap(This) -> wxBitmap() (see module wxBitmap)
Types:
This = wxRegion()
See external documentation.
getBox(This) -> {X::integer(), Y::integer(), W::integer(), H::integer()}
Types:
This = wxRegion()
See external documentation.
intersect(This, Region) -> boolean()
Types:
This = wxRegion()
Region = wxRegion()
See external documentation.
Also:
intersect(This, Rect) -> boolean() when
This::wxRegion(), Rect::{X::integer(), Y::integer(), W::integer(), H::integer()}.
intersect(This, X, Y, W, H) -> boolean()
Types:
This = wxRegion()
X = integer()
Y = integer()
W = integer()
H = integer()
See external documentation.
isEmpty(This) -> boolean()
Types:
This = wxRegion()
See external documentation.
subtract(This, Region) -> boolean()
Types:
This = wxRegion()
Region = wxRegion()
See external documentation.
Also:
subtract(This, Rect) -> boolean() when
This::wxRegion(), Rect::{X::integer(), Y::integer(), W::integer(), H::integer()}.
subtract(This, X, Y, W, H) -> boolean()
Types:
This = wxRegion()
X = integer()
Y = integer()
W = integer()
H = integer()
See external documentation.
offset(This, Pt) -> boolean()
Types:
This = wxRegion()
Pt = {X::integer(), Y::integer()}
See external documentation.
offset(This, X, Y) -> boolean()
Types:
This = wxRegion()
X = integer()
Y = integer()
See external documentation.
union(This, Region) -> boolean()
Types:
This = wxRegion()
Region = wxRegion() | wxBitmap() (see module wxBitmap)
See external documentation.
Also:
union(This, Rect) -> boolean() when
This::wxRegion(), Rect::{X::integer(), Y::integer(), W::integer(), H::integer()}.
union(This, Bmp, Transp) -> boolean()
Types:
This = wxRegion()
Bmp = wxBitmap() (see module wxBitmap)
Transp = wx_colour() (see module wx)
Equivalent to union(This, Bmp, Transp, []).
union(This, Bmp, Transp, Option::[Option]) -> boolean()
Types:
This = wxRegion()
Bmp = wxBitmap() (see module wxBitmap)
Transp = wx_colour() (see module wx)
Option = {tolerance, integer()}
See external documentation.
union(This, X, Y, W, H) -> boolean()
Types:
This = wxRegion()
X = integer()
Y = integer()
W = integer()
H = integer()
See external documentation.
Xor(This, Region) -> boolean()
Types:
This = wxRegion()
Region = wxRegion()
See external documentation.
Also:
'Xor'(This, Rect) -> boolean() when
This::wxRegion(), Rect::{X::integer(), Y::integer(), W::integer(), H::integer()}.
Xor(This, X, Y, W, H) -> boolean()
Types:
This = wxRegion()
X = integer()
Y = integer()
W = integer()
H = integer()
See external documentation.
destroy(This::wxRegion()) -> ok
Destroys this object, do not use object again
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