Draws justified text within a region. allegro game programming library.
#include <allegro.h>
void textout_justify_ex(BITMAP *bmp, const FONT *f, const char *s, int x1, int x2, int y, int diff, int color, int bg);
Draws justified text within the region x1-x2. If the amount of spare space is greater than the diff value, it will give up and draw regular left justified text instead. Example:
char *lines[] = {"Draws justified text", "within the specified", "x2-x1 area. But not", "T H I S !", NULL}; /* Show the justification marker. */ vline(screen, 200, 0, SCREEN_H-1, makecol(0, 0, 0)); /* Draw all the lines until we reach a NULL entry. */ for (num = 0, y = 0; lines[num]; num++, y += text_height(font)) textout_justify_ex(screen, font, lines[num], 0, 200, y, 80, makecol(0, 0, 0), makecol(255, 255, 255));
textout_ex(3alleg4), textprintf_justify_ex(3alleg4)