Enables an invert blender mode. allegro game programming library.
#include <allegro.h>
void set_invert_blender(int r, int g, int b, int a);
Enables an invert blender mode for combining translucent or lit truecolor pixels. Blends the inverse (or negative) colour of the source with the destination.
set_trans_blender(3alleg4), drawing_mode(3alleg4)