SYNOPSIS

#include <allegro.h>

void rotate_scaled_sprite_v_flip_trans(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale);

DESCRIPTION

Draws the sprite, similar to rotate_scaled_sprite_trans() except that it flips the sprite vertically first.

RELATED TO rotate_scaled_sprite_v_flip_trans…

rotate_sprite_trans(3alleg4), rotate_scaled_sprite_trans(3alleg4), rotate_sprite_v_flip_trans(3alleg4)