Resets the bitmap and palette dirty global variables. allegro game programming library.
#include <allegro.h>
void reset_fli_variables();
Once you have done whatever you are going to do with the fli_bitmap and fli_palette, call this function to reset the fli_bmp_dirty_* and fli_pal_dirty_* variables.
fli_bmp_dirty_from(3alleg4), fli_pal_dirty_from(3alleg4)